Wikia

Galaxy Online II Wiki

Ballistic Weapons

Comments10
905pages on
this wiki


Ballistic Weapons are good short ranged weapons with low damage and low He3 usage. They can eventually be upgraded to do scattering damage, hitting all ships in a row.

  • Shooting Range: 1 - 2 (Maximum of 1-4 after research.
  • Packing Round: 0 (Rounds needed before next use)
  • Attack power in a round: Low
  • He3 Consumption: Low
  • Damage Attribute: Heat/Kinetic
  • Scattering Damage (researched): All ships in the same row as the target will suffer damage. (Scattering amount can be increased by research.)
  • Cannot be blocked or Intercepted

The initial shooting range of 1 – 2 allows for specific use of short range combat. Ballistics Science research can be improved to enhance the skills of these weapons to a range of 4. After some research, it will increase the critical hit rate, penetrate enemy shields, increase damage to Neutral, Light and Compound Armor types and can even increase the attack range.

Scattering Damage - After some research, your Ballistic Weapons can produce Scattering Damage to other ships located in the same vertical row. That scattering rate can increase to up to 50% of the weapon damage as the target. You can also research up to a 15% chance that the scattering rate will be 100% of weapon damage. The volume of Ballistic Weapons can also be decreased by as much as 10% with research.

Like Directional Weapons, these start with low attack power. To enhance their attack power, you must equip several of them, making it hard to defeat target's with high defense. Layering in later levels is advised as you can layer strategically to increase the Cooldown of weapons and also limiting the amount of He3 used per round.


Ballistic Weapon Stats

The following table is a list of all Ballistic-Based weapons, their base attributes and the base cost per module installed on ships. Certain types of research can enhance their Damage, Volume, Range, Cost, and He3 usage. For a comprehensive list of ALL weaponry and their stats go to the Composite Weapons Table.

Module Name Icon Attack iconAttack Range iconRange Packing Rounds iconCD Installation Slots iconVolume He3ResourceIconHe3 Use Steering Avg Att / Vol Damage Type Strong Against MetalResourceIconMetal Cost He3ResourceIconHe3 Cost GoldResourceIconGold Cost
Rapid Fire-I Rapid Fire icon 16-20 1-2 0 20 0.01 6.0 0.900 Heat Regen 22 13 12
Rapid Fire-II Rapid Fire icon 24-29 1-2 0 21 0.01 6.3 1.262 Heat Regen 25 16 15
Rapid Fire-III Rapid Fire icon 32-39 1-2 0 23 0.01 6.6 1.543 Heat Regen 31 22 21
Taskmaster(S)-I Taskmaster icon 19-23 1-2 0 23 0.01 5 0.913 Kinetic Neutralizing 30 18 16
Taskmaster(S)-II Taskmaster icon 27-33 1-2 0 25 0.01 5.3 1.200 Kinetic Neutralizing 34 21 19
Taskmaster(S)-III Taskmaster icon 39-47 1-2 0 28 0.01 5.6 1.536 Kinetic Neutralizing 39 27 25
"Tempest" Rapid Fire-I Tempest Rapid Fire icon 29-36 1-2 0 22 0.02 6.4 1.477 Heat Regen 26 16 15
"Tempest" Rapid Fire-II Tempest Rapid Fire icon 38-47 1-2 0 24 0.03 6.7 1.771 Heat Regen 27 18 17
"Tempest" Rapid Fire-III Tempest Rapid Fire icon 50-61 1-2 0 25 0.04 7.0 2.220 Heat Regen 31 21 20
"Wiseman" Scatterbomb-I Wiseman Scatterbomb icon 34-41 1-2 0 25 0.04 5.4 1.500 Kinetic Neutralizing 34 22 20
"Wiseman" Scatterbomb-II Wiseman Scatterbomb icon

47-57

1-2 0 28 0.05 5.7 1.857 Kinetic Neutralizing 36 23 21
"Wiseman" Scatterbomb-III Wiseman Scatterbomb icon 61-74 1-2 0 30 0.06 6.0 2.250 Kinetic Neutralizing 39 27 24
Gatling Cannon-I Gatling Cannon icon 42-52 1-2 0 23 0.04 6.8 2.043 Heat Regen 28 18 17
Gatling Cannon-II Gatling Cannon icon 54-66 1-2 0 25 0.05 7.1 2.400 Heat Regen 29 19 18
Gatling Cannon-III Gatling Cannon icon 68-83 1-2 0 27 0.05 7.4 2.796 Heat Regen 33 23 22
"Blaze" Auto-Cannon-I Blaze Auto-Cannon icon 55-67 1-2 0 27 0.07 5.8 2.259 Kinetic Neutralizing 36 23 21
"Blaze" Auto-Cannon-II Blaze Auto-Cannon icon 70-86 1-2 0 29 0.08 6.1 2.690 Kinetic Neutralizing 38 25 23
"Blaze" Auto-Cannon-III Blaze Auto-Cannon icon 87-106 1-2 0 33 0.09 6.4 2.924 Kinetic Neutralizing 42 28 26
"Typhoon" Speed Cannon-I Typhoon Speed Cannon icon 59-72 1-2 0 26 0.05 7.2 2.519 Heat Regen 29 20 18
"Typhoon" Speed Cannon-II Typhoon Speed Cannon icon 73-90 1-2 0 29 0.06 7.5 2.810 Heat Regen 31 21 20
"Typhoon" Speed Cannon-III Typhoon Speed Cannon icon 90-111 1-2 0 32 0.07 7.8 3.141 Heat Regen 35 24 23
"Tenho" Dimensional Bomb-I Tenho Dimensional Bomb 74-90 1-2 0 30 0.09 6.2 2.733 Kinetic Neutralizing 38 25 23
"Tenho" Dimensional Bomb-II Tenho Dimensional Bomb 93-113 1-2 0 34 0.10 6.5 3.029 Kinetic Neutralizing 40 27 24
"Tenho" Dimensional Bomb-III Tenho Dimensional Bomb 112-137 1-2 0 39 0.12 6.8 3.192 Kinetic Neutralizing 44 30 28
"Flash" Sonicbomb-I Flash Sonicbomb icon 81-99 1-2 0 30 0.07 7.6 3.000 Heat Regen 31 21 20
"Flash" Sonicbomb-II Flash Sonicbomb icon 100-122 1-2 0 35 0.08 7.9 3.171 Heat Regen 33 23 21
"Flash" Sonicbomb-III Flash Sonicbomb icon 120-147 1-2 0 40 0.09 8.2 3.338 Heat Regen 37 26 25
"Calamity" Howitzer-I Calamity Howitzer icon 99-120 1-2 0 36 0.11 6.6 3.042 Kinetic Neutralizing 40 27 25
"Calamity" Howitzer-II Calamity Howitzer icon 121-148 1-2 0 41 0.12 6.9 3.280 Kinetic Neutralizing 42 28 26
"Calamity" Howitzer-III Calamity Howitzer icon 145-177 1-2 0 47 0.13 7.2 3.426 Kinetic Neutralizing 46 32 30
"Deathhowl" Shockwave-I Deathhowl Shockwave icon 102-125 1-2 0 38 0.09 8.0 2.987 Heat Regen 33 23 22
"Deathhowl" Shockwave-II Deathhowl Shockwave icon 124-152 1-2 0 41 0.09 8.3 3.366 Heat Regen 35 24 23
"Deathhowl" Shockwave-III Deathhowl Shockwave icon 147-180 1-2 0 44 0.11 8.6 3.716 Heat Regen 39 28 27
"Ares" Widowmaker-I Ares Widowmaker 135-164 1-2 0 44 0.14 7.0 3.398 Kinetic Neutralizing 43 29 26
"Ares" Widowmaker-II Ares Widowmaker 161-196 1-2 0 48 0.15 7.3 3.719 Kinetic Neutralizing 44 30 28
"Ares" Widowmaker-III Ares Widowmaker 189-230 1-2 0 53 0.16 7.6 3.953 Kinetic Neutralizing 48 34 31
Azrael-I Azrael icon 194-237 1-2 0 45 0.12 8.3 4.789 Heat Regen 37 25 24
Azrael-II Azrael icon 217-265 1-2 0 48 0.12 8.6 5.021 Heat Regen 41 29 28
Azrael-III Azrael icon 240-294 1-2 0 51 0.14 8.9 5.235 Heat Regen 49 35 34
BloodyMary-I BloodyMary icon 238-289 1-2 0 51 0.17 7.3 5.167 Kinetic Neutralizing 47 32 29
BloodyMary-II BloodyMary icon 262-315 1-2 0 55 0.18 7.6 5.245 Kinetic Neutralizing 52 36 33
BloodyMary-III BloodyMary icon 295-350 1-2 0 60 0.19 7.9 5.375 Kinetic Neutralizing 61 43 40
Tempest-I Tempest icon 212-259 1-2 0 47 0.14 8.5 5.011 Heat Regen 42 30 29
Tempest-II Tempest icon 236-288 1-2 0 50 0.16 8.8 5.240 Heat Regen 46 34 33
Tempest-III Tempest icon 260-318 1-2 0 53 0.18 9.1 5.453 Heat Regen 54 40 39
Judgment-I Judgment icon 252-307 1-2 0 53 0.19 7.5 5.274 Kinetic Neutralizing 52 37 34
Judgment-II Judgment icon 281-342 1-2 0 57 0.21 7.8 5.465 Kinetic Neutralizing 57 41 38
Judgment-III Judgment icon 318-387 1-2 0 62 0.23 8.1 5.685 Kinetic Neutralizing 66 48 45
Bloodspur-I Bloodspur icon 254-310 1-2 0 39 0.21 8.7 7.231 Heat Regen 49 37 36
Bloodspur-II Bloodspur icon 283-345 1-2 0 42 0.24 9.0 7.476 Heat Regen 53 41 40
Bloodspur-III Bloodspur icon 312-381 1-2 0 45 0.27 9.3 7.700 Heat Regen 61 47 46
Shooting Star-I Shooting Star icon 302-368 1-2 0 44 0.285 7.7 7.614 Kinetic Neutralizing 59 44 41
Shooting Star-II Shooting Star icon 337-410 1-2 0 48 0.315 8.0 7.781 Kinetic Neutralizing 64 48 45
Shooting Star-III Shooting Star icon 381-464 1-2 0 52 0.345 8.3 8.125 Kinetic Neutralizing 73 55 52

As of 8/08/2012.


Ballistic Weapons Upgrade Info

The following table is a list of all Ballistic Weapons, and their upgrade cost and time to upgrade. The Upgrade Time can be improved by improving the Weapon Research Center.

Weapon Name Cost II Cost III Upgrade Time II Upgrade Time III
Rapid Fire-I Rapid Fire icon GoldResourceIcon 4792 GoldResourceIcon 3,335 00:37:50 01:18:06
Taskmaster(S)-I Taskmaster icon GoldResourceIcon 3,626 GoldResourceIcon 5,209 00:44:43 01:32:18
"Tempest" Rapid Fire-I Tempest Rapid Fire icon GoldResourceIcon 26,983 GoldResourceIcon 38,767 02:34:47 05:19:29
"Wiseman" Scatterbomb-I Wiseman Scatterbomb icon GoldResourceIcon 32,430 GoldResourceIcon 46,591 03:43:35 07:41:28
Gatling Cannon-I Gatling Cannon icon GoldResourceIcon 107,087 GoldResourceIcon 153,849 08:01:33 16:33:56
"Blaze" Auto-Cannon-I Blaze Auto-Cannon icon GoldResourceIcon 121,425 GoldResourceIcon 174,447 10:19:08 21:17:54
"Typhoon" Speed Cannon-I Typhoon Speed Cannon icon GoldResourceIcon 244,014 GoldResourceIcon 350,565 13:11:07 27:12:52
"Tenho" Dimensional Bomb-I Tenho Dimensional Bomb GoldResourceIcon 278,683 GoldResourceIcon 400,375 17:11:53 35:29:50
"Flash" Sonicbomb-I Flash Sonicbomb icon GoldResourceIcon 483,583 GoldResourceIcon 694,746 21:12:40 43:46:47
"Calamity" Howitzer-I Calamity Howitzer icon GoldResourceIcon 594,928 GoldResourceIcon 854,712 32:06:12 66:15:41
"Deathhowl" Shockwave-I Deathhowl Shockwave icon GoldResourceIcon 784,841 GoldResourceIcon 1,127,553 26:56:38 55:36:44
"Ares" Widowmaker-I Ares Widowmaker GoldResourceIcon 930,046 GoldResourceIcon 1,336,163 37:50:10 78:05:37
Azrael-I Azrael icon GoldResourceIcon 10,024,485 GoldResourceIcon 14,401,814 42:59:44 88:44:34
BloodyMary-I BloodyMary icon GoldResourceIcon 10,671,879 GoldResourceIcon 15,331,890 48:43:42 100:34:30
Tempest-I Tempest icon GoldResourceIcon 20,048,970 GoldResourceIcon 28,803,628 64:29:36 133:06:51
Judgment-I Judgment icon GoldResourceIcon 21,343,758 GoldResourceIcon 30,663,780 73:05:33 150:51:45
Bloodspur-I Bloodspur icon GoldResourceIcon 30,073,345 GoldResourceIcon 43,205,299 106:18:27 219:25:05
Shooting Star-I Shooting Star icon GoldResourceIcon 32,015,637 GoldResourceIcon 45,995,721 120:28:54 248:40:27

The price increases with about 43.66 % from first research to second. The time increases with about 106.40 % from first research to second.

Blueprint Information

The following table is a list of all Ballistic-based weapons, their blueprint location, and their requirements for initial use.

Module Blueprint Name Source Honor Points Prerequisites to use
Rapid Fire Rapid Fire icon Start with N/A None
Taskmaster(S) Taskmaster icon Start with N/A None
"Tempest" Rapid Fire Tempest Rapid Fire icon Instance 3 N/A
"Wiseman" Scatterbomb Wiseman Scatterbomb icon Instance 6 N/A Research Taskmaster(S)
Gatling Cannon Gatling Cannon icon Instance 9 N/A Research "Tempest" Rapid Fire-I
"Blaze" Auto-Cannon Blaze Auto-Cannon icon Instance 12 N/A Research "Wiseman" Scatterbomb-II
"Typhoon" Speed Cannon Typhoon Speed Cannon icon Instance 15 N/A Research Gatling Cannon-II
"Tenho" Dimensional Bomb Tenho Dimensional Bomb Instance 18 N/A Research "Blaze" Auto-Cannon-II
"Flash" Sonicbomb Flash Sonicbomb icon Instance 21 HP 2,646 Research "Typhoon" Speed Cannon-III
"Calamity" Howitzer Calamity Howitzer icon Instance 24 HP 3,456 Research "Tenho" Dimensional Bomb-III
"Deathhowl" Shockwave Deathhowl Shockwave icon Instance 27 HP 4,374 Research "Flash" Sonicbomb-III,"Calamity" Howitzer-III
"Ares" Widomaker Ares Widowmaker Instance 30 HP 5,400 Research "Flash" Sonicbomb-III,"Calamity" Howitzer-III
Azrael Azrael icon Honor HP 6,144 Research "Deathhowl" Shockwave-III
BloodyMary BloodyMary icon Honor HP 6,936

Research "Ares" Widomaker-III

Tempest Tempest icon Scenario 50 N/A Research Azrael-III
Judgment Judgment icon Scenario 50 N/A Research BloodyMary-III
Bloodspur Bloodspur icon Virgo.V01 N/A Research Tempest
Shooting Star Shooting Star icon Virgo.V01 N/A Research Judgment

Charts

Ballistics
Adjusted Average Damage divided by Adjusted Volume
J.Goz91Added by J.Goz91







What is the best Ballistic Weapon?

What is the best Ballistic Weapon?
 
2
 
18
 
11
 
55
 

The poll was created at 13:01 on July 19, 2012, and so far 86 people voted.

Ship Design
HULL DESIGN

Frigates  · Cruisers  · Battleships  · Special Hull  · Flagships  · Humaroid-Flagships  · ALL

ATTACK MODULES

Ballistic Weapons  · Directional Weapons  · Missile Weapons  · Ship-Based Weapons  · Planetary Weapons  · ALL

DEFENSIVE MODULES

Structure Modules  · Shield Modules  · Air Defense Modules

AUXILIARY MODULES

Electronic Modules  · Storage Modules  · Transmission Modules

Advertisement | Your ad here

Photos

Add a Photo
2,349photos on this wiki
See all photos >

Recent Wiki Activity

See more >

Around Wikia's network

Random Wiki