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The king of all ships, these monstrous abominations tear cruisers apart. They have the most volume capacity, the most He3 storage, the highest structure, but the lowest shields. Many take advantage of the high volume capacity to add more shield modules into the Battleship, but keep in mind that with every extra module you add on, it raises the building cost of the ship. Painfully long and expensive to make.


Battleships have four different types of Armor: Chrome Armor, Regen Armor, Nano Armor, and Neutralizing Armor. Nano Armor minimizes the damage dealt by Heat and Explosive Weapons while Neutralizing Armor minimizes the damage dealt by Magnetic and Explosive Weapons. Chrome Armor minimizes the damage dealt by Heat and Kinetic Weapons while Regen Armor minimizes the damage dealt by Kinetic and Magnetic Weapons. To see more information about Armor, see the Armor Types page. Each ship hull has a different armor type, by matching up modules such as Particle Stun shield, which reduces Kinetic damage, it is possible to a Chrome hull into a ship nearly invulnerable against Kinetic weapons. Use the weapons and hulls with your modules to achieve maximum effectiveness and diversity in your designs and you'll soon be on you're way to conquering the galaxy.


Battleships versus Frigates and CruisersEdit

Battleships deal more damage to Cruisers and take more damage from Frigates. The following table shows the Attack percentage and Defense percentage of the Battleship versus the other two ship types:

Ship Type Frigates Cruisers Battleship
Frigate 0 -5% +5%
Cruisers +5% 0 -5%
Battleship -5% +5% 0

Battleship StatsEdit

The following table is a list of all Battleships, their base attributes and the base cost per module installed on ships. For a comprehensive list of ALL ships and their stats go to the Composite Ship Table. Certain types of research can enhance their shields and structure.

Ship Name Armor Shields iconShields Structure iconStructure Installation Slots iconInstallation Slots Storage iconStore: Movement iconMov. Stability Agility Defense Build time iconBuild Time Transit Time iconTransmit Time MetalResourceIconMetal Cost He3ResourceIconHe3 Cost GoldResourceIconGold Cost
Estrella-I Estrella-I icon Chrome 135 1,309 160 9 0 1.40 0.1 8.5 00:00:10 00:01:37 12 34 10
Estrella-II Estrella-II icon Chrome 154 1,496 220 11 0 1.40 0.4 8.9 00:00:13 00:01:35 16 39 14
Estrella-III Estrella-III icon Chrome 182 1,768 280 14 0 1.45 0.7 9.2 00:00:13 00:01:29 22 47 20
Nettle-I Nettle-I icon Nano 168 1,636 260 13 0 1.45 0.5 9.0 00:00:12 00:01:30 16 40 14
Nettle-II Nettle-II icon Nano 191 1,853 300 18 0 1.45 0.8 9.3 00:00:15 00:01:28 20 46 18
Nettle-III Nettle-III icon Nano 224 2,176 360 23 0 1.50 1.1 9.6 00:00:16 00:01:22 27 54 24
Diaz-I Diaz-I icon Neutralizing 202 1,964 300 22 0 1.50 0.9 9.5 00:00:17 00:01:22 21 47 19
Diaz-II Diaz-II icon Neutralizing 231 2,244 340 28 0 1.50 1.2 9.8 00:00:19 00:01:21 25 53 23
Diaz-III Diaz-III icon Neutralizing 270 2,618 400 34 0 1.50 1.5 10.2 00:00:22 00:01:15 32 62 29
RV766 The Explorer-I RV766-The Explorer-I icon Regen 236 2,291 318 33 1 1.45 1.3 10.1 00:00:19 00:01:12 26 55 24
RV766 The Explorer-II RV766-The Explorer-II icon Regen 268 2,601 368 38 1 1.50 1.6 10.3 00:00:23 00:01:10 31 61 28
RV766 The Explorer-III RV766-The Explorer-III icon Regen 315 3,060 418 43 1 1.50 1.9 10.5 00:00:24 00:01:06 38 70 35
Palenka-I Palenka-I icon Nano 270 2,618 380 40 0 1.40 1.7 10.4 00:00:21 00:01:01 32 63 29
Palenka-II Palenka-II icon Nano 305 2,958 420 46 0 1.45 2.0 10.6 00:00:24 00:01:00 37 70 34
Palenka-III Palenka-III icon Nano 361 3,502 480 52 0 1.45 2.3 10.7 00:00:27 00:00:56 44 79 41
Howler-I Howler-I icon Chrome 303 2,945 420 45 0 1.40 2.1 10.3 00:00:25 00:00:55 38 72 35
Howler-II Howler-II icon Chrome 345 3,349 460 52 0 1.45 2.4 10.4 00:00:29 00:00:54 43 80 40
Howler-III Howler-III icon Chrome 403 3,910 520 59 0 1.50 2.7 10.6 00:00:32 00:00:51 51 90 48
Whirlpool-I Whirlpool-I icon Regen 337 3,273 460 54 0 1.45 2.5 10.8 00:00:27 00:00:50 45 82 41
Whirlpool-II Whirlpool-II icon Regen 382 3,706 500 62 0 1.50 2.8 10.9 00:00:33 00:00:48 50 90 47
Whirlpool-III Whirlpool-III icon Regen 448 4,352 560 70 0 1.50 3.1 11.0 00:00:38 00:00:46 59 101 55
Cerberus-I Screen shot 2011-08-24 at 4.06.24 PM Neutralizing 371 3,600 478 64 1 1.45 2.9 10.8 00:00:29 00:00:45 52 93 48
Cerberus-II Screen shot 2011-08-24 at 4.06.31 PM Neutralizing 418 4,063 518 72 1 1.50 3.2 11.1 00:00:34 00:00:44 58 102 54
Cerberus-III Screen shot 2011-08-24 at 4.06.39 PM Neutralizing 494 4,794 578 80 1 1.50 3.5 11.3 00:00:40 00:00:41 67 113 63
Genesis-I Screen shot 2011-08-24 at 4.06.48 PM Regen 404 3,927 540 65 0 1.55 3.3 11.2 00:00:31 00:00:40 60 105 56
Genesis-II Screen shot 2011-08-24 at 4.06.56 PM Regen 459 4,454 580 73 0 1.55 3.6 11.5 00:00:38 00:00:39 67 114 62
Genesis-III Genesis III Regen 539 5,236 640 81 0 1.55 3.9 11.7 00:00:40 00:00:36 76 126 71
Tiamat-I Tiamat I Chrome 438 4,254 600 74 0 1.55 3.7 11.6 00:00:35 00:00:34 69 117 64
Tiamat-II Tiamat II Chrome 495 4,811 640 82 0 1.55 4.0 11.8 00:00:40 00:00:34 76 128 71
Tiamat-III Tiamat III Chrome 581 5,644 700 90 0 1.55 4.3 12.0 00:00:46 00:00:31 86 141 81
Chimera Viper-I Chimera Viper-I icon Nano 840 9,300 730 120 1 1.65 5.1 12.7 00:00:35 00:00:27 106 176 99
Chimera Viper-II Chimera Viper-II icon Nano 980 10,800 780 130 2 1.65 5.4 13.2 00:00:40 00:00:25 116 190 109
Chimera Viper-III Chimera Viper-III icon Nano 1,150 12,700 840 140 3 1.65 5.7 13.7 00:00:45 00:00:23 129 208 122
Ultra Calas-I Ultra Calas-I Chrome 1,800 13,950 740 120 1 3.7 6.3 13.2 00:00:28 00:00:29 239 328 231
Ultra Calas-II Ultra Calas-II Chrome 2,000 16,200 790 200 2 5.2 8.1 14.2 00:00:32 00:00:27 239 328 231
Ultra Calas-III Ultra Calas-III Chrome 2,200 19,050 850 300 3 6.7 10 15.2 00:00:36 00:00:25 255 350 246



Battleship Upgrade InfoEdit

The following table is a list of all Battleships, and their upgrade cost and time to upgrade. The Upgrade Time can be improved by improving the Weapon Research Center.

Ship Name Cost Upgrade Time
Estrella-I Estrella-I icon - -
Estrella-II Estrella-II icon GoldResourceIcon 3,380 00:24:36
Estrella-III Estrella-III icon GoldResourceIcon 4,857 00:50:46
Nettle-I Nettle-I icon - -
Nettle-II Nettle-II icon GoldResourceIcon 30,235 02:02:58
Nettle-III Nettle-III icon GoldResourceIcon 43,439 04:13:49
Diaz-I Diaz-I icon - -
Diaz-II Diaz-II icon GoldResourceIcon 96,208 04:05:56
Diaz-III Diaz-III icon GoldResourceIcon 138,219 08:27:37
RV766 The Explorer-I RV766-The Explorer-I icon - -
RV766 The Explorer-II RV766-The Explorer-II icon GoldResourceIcon 319,819 14:19:55
RV766 The Explorer-III RV766-The Explorer-III icon GoldResourceIcon 459,474 29:34:52
Palenka-I Palenka-I icon - -
Palenka-II Palenka-II icon GoldResourceIcon 643,608 23:46:25
Palenka-III Palenka-III icon GoldResourceIcon 924,649 49:04:08
Howler-I Howler-I icon - -
Howler-II Howler-II icon GoldResourceIcon 1,054,149 30:45:22
Howler-III Howler-III icon GoldResourceIcon 1,514,456 63:28:50
Whirlpool-I Whirlpool-I icon - -
Whirlpool-II Whirlpool-II icon GoldResourceIcon 1,656,395 40:59:20
Whirlpool-III Whirlpool-III icon GoldResourceIcon 2,379,681 84:36:05
Cerberus-I Screen shot 2011-08-24 at 4.06.24 PM - -
Cerberus-II Screen shot 2011-08-24 at 4.06.31 PM GoldResourceIcon 2,466,717 53:17:09
Cerberus-III Screen shot 2011-08-24 at 4.06.39 PM GoldResourceIcon 3,543,840 109:58:54
Genesis-I Screen shot 2011-08-24 at 4.06.48 PM - -
Genesis-II Screen shot 2011-08-24 at 4.06.56 PM GoldResourceIcon 3,673,576 73:46:49
Genesis-III Genesis III GoldResourceIcon 5,277,691 152:16:57
Tiamat-I Tiamat I - -
Tiamat-II Tiamat II GoldResourceIcon 5,013,939 90:10:33
Tiamat-III Tiamat III GoldResourceIcon 7,203,342 186:07:23
Chimera Viper-I Chimera Viper-I icon - -
Chimera Viper-II Chimera Viper-II icon GoldResourceIcon 15,892,384 156:26:31
Chimera Viper-III Chimera Viper-III icon GoldResourceIcon 34,831,988 240:12:19
Ultra Calas-I Ultra Calas-I - -
Ultra Calas-II Ultra Calas-II GoldResourceIcon 131,778,224 429:07:18
Ultra Calas-III Ultra Calas-III GoldResourceIcon 261,254,589 867:55:46

Blueprint InformationEdit

The following table is a list of all Battleships, their blueprint location, and their requirements for initial use. Blueprints from Instances are randomly drawn from Golden Boxes.

Ship Blueprint Name Source Badge Points Prerequisites to use
Estrella Estrella BP Quest N/A None
Nettle Nettle BP Instance 1 N/A Research Estrella-I
Diaz Diaz BP Instance 4 N/A Research Nettle-I
RV766 The Explorer RV766-The Explorer BP Instance 7 N/A Research Diaz-II
Palenka Palenka BP Instance 10 N/A Research RV766 The Explorer-II
Howler Howler BP Instance 13 N/A Research Palenka-II
Whirlpool Whirlpool BP Instance 19 N/A Research Howler-II
Cerberus Cerberus BP Instance 22 Badge 1,000 Research Whirlpool-III
Genesis Genesis BP Instance 25 Badge 1,300 Research Cerberus-III
Tiamat Tiamat BP Instance 28 Badge 1,600 Research Genesis-III
Chimera Viper Chimera Viper BP Sagitarius.S04 N/A Research Presidio of Glory-III
Ultra Calas Ultra Calas Champions' Mall N/A (6,598 Championship Points) Research Chimera Viper-III

Battleship Bonus StatsEdit

The following table is a list of the Battleship bonus stats.

Ship Blueprint Name Bonuses
Chimera Viper-I Chimera Viper-I icon Adaptive Formation (Nullifies all bonus damage from lateral and rear attacks), High-Quality Armor (All effective damage sustaned is reduced by 5%)
Chimera Viper-II Chimera Viper-II icon Adaptive Formation (Nullifies all bonus damage from lateral and rear attacks), High-Quality Armor (All effective damage sustaned is reduced by 7%)
Chimera Viper-III Chimera Viper-III icon Adaptive Formation (Nullifies all bonus damage from lateral and rear attacks), High-Quality Armor (All effective damage sustaned is reduced by 10%)
Ultra Calas-I Ultra Calas-I Ship stability +100%, Damage Reduction +5%, Agility +1
Ultra Calas-II Ultra Calas-II Ship stability +200%, Damage Reduction +10%, Agility +2
Ultra Calas-III Ultra Calas-III Ship stability +300%, Damage Reduction +15%, Agility +3

Ship Design
HULL DESIGN

Frigates  · Cruisers  · Battleships  · Special Hull  · Flagships  · Humaroid-Flagships  · ALL

ATTACK MODULES

Ballistic Weapons  · Directional Weapons  · Missile Weapons  · Ship-Based Weapons  · Planetary Weapons  · ALL

DEFENSIVE MODULES

Structure Modules  · Shield Modules  · Air Defense Modules

AUXILIARY MODULES

Electronic Modules  · Storage Modules  · Transmission Modules

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