About Shield Modules[]
These type of modules can be add to increase your shields , Absorb damage and Restore shields every round.
Modules that absorb damage will only gets activated if the fleet have shields left and they will not work on the hull.
Shield Module Attributes[]
The following table is a list of all Shield Modules, their base attributes and the base cost per module installed on ships.
Module Name | Max # of Modules | Volume | He3 Use | Metal Cost | He3 Cost | Gold Cost | |
---|---|---|---|---|---|---|---|
Orbital Shield | 18 | 1 | 0 | 3 | 1 | 2 | |
Energy Shield Booster-I | No Max | 18 | 0 | 12 | 5 | 8 | |
Energy Shield Booster-II | No Max | 18 | 0 | 16 | 8 | 11 | |
Energy Shield Booster-III | No Max | 18 | 0 | 21 | 14 | 17 | |
Particle Stun Shield-I | No Max | 18 | 0.05 | 16 | 8 | 12 | |
Particle Stun Shield-II | No Max | 19 | 0.05 | 18 | 10 | 13 | |
Particle Stun Shield-III | No Max | 20 | 0.05 | 21 | 13 | 17 | |
Heat Diffusion Shield-I | No Max | 18 | 0.06 | 18 | 10 | 13 | |
Heat Diffusion Shield-II | No Max | 19 | 0.06 | 20 | 11 | 15 | |
Heat Diffusion Shield-III | No Max | 20 | 0.06 | 23 | 15 | 19 | |
Space-Time Magnetic Shield-I | No Max | 18 | 0.06 | 20 | 12 | 15 | |
Space-Time Magnetic Shield-II | No Max | 19 | 0.06 | 22 | 13 | 17 | |
Space-Time Magnetic Shield-III | No Max | 20 | 0.06 | 26 | 17 | 21 | |
Detonator Shield-I | No Max | 18 | 0.07 | 22 | 13 | 17 | |
Detonator Shield-II | No Max | 19 | 0.07 | 24 | 15 | 19 | |
Detonator Shield-III | No Max | 20 | 0.07 | 28 | 19 | 23 | |
Shield Regenerator-I | No Max | 18 | 0.05 | 25 | 15 | 19 | |
Shield Regenerator-II | No Max | 20 | 0.06 | 27 | 17 | 21 | |
Shield Regenerator-III | No Max | 22 | 0.06 | 31 | 21 | 25 | |
EOS Phase Shift Shield-I | No Max | 18 | 0.11 | 27 | 17 | 22 | |
EOS Phase Shift Shield-II | No Max | 20 | 0.10 | 29 | 19 | 23 | |
EOS Phase Shift Shield-III | No Max | 22 | 0.10 | 34 | 23 | 27 | |
Sagan Kinetics Shield-I | No Max | 18 | 0.10 | 20 | 12 | 16 | |
Sagan Kinetics Shield-II | No Max | 20 | 0.11 | 22 | 14 | 17 | |
Sagan Kinetics Shield-III | No Max | 22 | 0.12 | 25 | 17 | 21 | |
Sagan Heat Shield-I | No Max | 18 | 0.10 | 22 | 14 | 17 | |
Sagan Heat Shield-II | No Max | 20 | 0.11 | 24 | 15 | 19 | |
Sagan Heat Shield-III | No Max | 22 | 0.12 | 27 | 19 | 23 | |
Sagan Magnetic Shield-I | No Max | 18 | 0.10 | 24 | 16 | 19 | |
Sagan Magnetic Shield-II | No Max | 20 | 0.11 | 26 | 17 | 21 | |
Sagan Magnetic Shield-III | No Max | 22 | 0.12 | 30 | 21 | 25 | |
Sagan Anti-Explosive Shield-I | No Max | 18 | 0.10 | 26 | 17 | 21 | |
Sagan Anti-Explosive Shield-II | No Max | 20 | 0.11 | 28 | 19 | 23 | |
Sagan Anti-Explosive Shield-III | No Max | 22 | 0.12 | 32 | 23 | 27 | |
Hertz Regenerator-I | No Max | 18 | 0.06 | 30 | 18 | 23 | |
Hertz Regenerator-II | No Max | 19 | 0.08 | 32 | 20 | 25 | |
Hertz Regenerator-III | No Max | 20 | 0.1 | 37 | 25 | 30 | |
Jack-O-Lantern-I | No Max | 18 | 0.1 | 19 | 25 | 19 | |
Jack-O-Lantern-II | No Max | 20 | 0.1 | 24 | 29 | 23 | |
Jack-O-Lantern-III | No Max | 22 | 0.1 | 29 | 36 | 31 | |
Tyson Kinetic Shield-I | No Max | 18 | 0.1 | 19 | 25 | 19 | |
Tyson Kinetic Shield-II | No Max | 20 | 0.1 | 24 | 29 | 23 | |
Tyson Kinetic Shield-III | No Max | 22 | 0.1 | 32 | 40 | 36 | |
Tyson Heat Shield-I | No Max | 18 | 0.1 | 19 | 25 | 19 | |
Tyson Heat Shield-II | No Max | 20 | 0.1 | 24 | 29 | 23 | |
Tyson Heat Shield-III | No Max | 22 | 0.1 | 33 | 39 | 36 | |
Tyson Magnetic Shield-I | No Max | 18 | 0.1 | 19 | 25 | 19 | |
Tyson Magnetic Shield-II | No Max | 20 | 0.1 | 24 | 29 | 23 | |
Tyson Magnetic Shield-III | No Max | 22 | 0.1 | 30 | 43 | 35 | |
Tyson Anti-Explosion Shield-I | No Max | 18 | 0.1 | 19 | 25 | 19 | |
Tyson Anti-Explosion Shield-II | No Max | 20 | 0.1 | 24 | 29 | 23 | |
Tyson Anti-Explosion Shield-III | No Max | 22 | 0.1 | 38 | 31 | 39 | |
Twilight Armor-I | No Max | 18 | 0.1 | 20 | 27 | 23 | |
Twilight Armor-II | No Max | 20 | 0.1 | 27 | 31 | 25 | |
Twilight Armor-III | No Max | 22 | 0.1 | 32 | 38 | 31 | |
Zeroth Accelerator-I | No Max | 20 | 0.1 | 35 | 27 | 23 | |
Zeroth Accelerator-II | No Max | 21 | 0.1 | 43 | 31 | 25 | |
Zeroth Accelerator-III | No Max | 22 | 0.1 | 55 | 38 | 31 |
Shield Module Benefits[]
The following table is a list of all Shield Modules and their defensive benefits:
Blueprint Upgrade Information[]
The following table is a list of all Shield Modules, and their upgrade cost and time to upgrade. The Upgrade Time can be improved by improving the Weapon Research Center.
Weapon Name | Cost II | Cost III | Upgrade Time II | Upgrade Time III | |
---|---|---|---|---|---|
Energy Shield Booster | 4,497 | 6,461 | 01:08:48 | 02:22:00 | |
Particle Stun Shield | 40,224 | 57,789 | 05:43:58 | 11:49:57 | |
Heat Diffusion Shield | 40,224 | 57,789 | 05:43:58 | 11:49:57 | |
Space-Time Magnetic Shield | 103,192 | 148,252 | 07:27:09 | 15:22:56 | |
Detonator Shield | 107,087 | 153,849 | 08:01:33 | 16:33:56 | |
Shield Regenerator | 203,521 | 292,393 | 09:10:21 | 18:55:55 | |
Eos Phase Shift Shield | 463,564 | 665,985 | 19:29:29 | 40:13:48 | |
Sagan Kinetics Shield | 963,783 | 1,384,648 | 16:03:05 | 33:07:51 | |
Sagan Heat Shield | 963,783 | 1,384,648 | 16:03:05 | 33:07:51 | |
Sagan Magnetic Shield | 963,783 | 1,384,648 | 16:03:05 | 33:07:51 | |
Sagan Anti-Explosive Shield | 963,783 | 1,384,648 | 16:03:05 | 33:07:51 | |
Hertz Regenerator | 40,000,000 | 80,000,000 | 84:07:14 | 154:31:40 | |
Jack-O-Lantern | 40,000,000 | 80,000,000 | 84:07:14 | 154:31:40 |
Blueprint Information[]
The following table is a list of all Shield Modules, their blueprint location, and their requirements for initial use.
All items (20)
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