Ship Defense Science
This research tree allows for the improvements of Shields and Structural Defense of your ships and fleets and should be done before any of the offensive research trees..
Ship Defense Tech
The initial Ship Defense Tech increases the base shields, structure, agility, defense of ships and ship stability. There are no previous requirements to research this tech as this is the initial technology of the Ballistics tree.
Level | Description | Cost* | Time in HH:MM:SS* |
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1 | +2% base shield, structure, agility, defense of ships and +5% ship stability | 2,846 | 00:54:00 |
2 | +5% base shield, structure, agility, defense of ships and +10% ship stability | 3,295 | 01:12:23 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Shield Research
The Shield Research Tech is the first tech of the Shield Improvement Tree. This tech increases the base shield of ships.
Requirements: Ship Defense Tech Level 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Energy Diffusion Tech
This technology will enable each shield module to reduce damage
Requirements: Ship Defense Tech Level 2, Shield Research Lv 3
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Modules Affected |
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Penetration Resistance
This technology will reduce an enemy's chance of penetrating your shields.
Requirements: Shield Research Lv 5, Energy Diffusion Tech Lv 1
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Decrease enemy's chance of penetrating shield by 3% | 117,576 | 06:00:00 |
2 | Decrease enemy's chance of penetrating shield by 7% | 136,122 | 08:02:32 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Augment Shield
This technology will increase the base shield value of ships.
Requirements: Energy Diffusion Tech Level 2, Penetration Resistance Lv 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Restoration
This technology allows ships to restore 30% more Shields at the beginning of each round, if there is a module equipped that restores Shields. It also increases anti-aircraft modules' interception chance by 1%. It is stackable with Commander skills.
Requirements: Energy Diffusion Tech Lv 3, Augment Shield Lv 2
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Modules Affected |
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Augment Absorption
This technology enables each shield module to reduce damage.
Requirements: Shield Research Lv 5, Energy Diffusion Tech Lv 1
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Enable shield modules to reduce damage taken by 2 | 117,576 | 06:00:00 |
2 | Enable shield modules to reduce damage taken by 5 | 136,122 | 08:02:32 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Modules Affected |
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Energy Conservation
This technology will grant modules a chance of absorbing damage without using He3.
Requirements: Energy Diffusion Tech Level 2, Augment Absorption Lv 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Modules Affected |
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Electronic Barrier
This technology will allow your fleet to reflect damage taken back at attacker before your shield drops to 0.
Requirements: Energy Diffusion Tech Lv 3, Energy Conservation Lv 2
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Damage Mitigation
This technology will allow damage absorbing modules to absorb double damage when activated. It will also lower collateral damage taken when the shield receives scattering or penetration attacks.
Requirements: Augment Shield Level 3, Restoration Level 2, Energy Conservation Level 3, Electronic Barrier Level 2
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Modules Affected |
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Ship Structural Analysis
The Ship Structural Analysis Tech is the first tech of the Structural Improvement Tree. This tech increases the base structures of ships.
Requirements: Ship Defense Tech Level 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Ship Reinforcement Tech
This technology will increase ship stability.
Requirements: Ship Defense Tech Level 2, Ship Structural Analysis Lv 3
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Increase ship stability by 8% | 46,765 | 03:00:00 |
2 | Increase ship stability by 16% | 54,142 | 04:01:16 |
3 | Increase ship stability by 25% | 82,828 | 09:24:39 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Resilience
This technology will Increase agility of fleet and reduce enemy's critical strike damage.
Requirements: Ship Structural Analysis Lv 5, Ship Reinforcement Tech Lv 1
Level | Description | Cost* | Time in HH:MM:SS* |
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1 | +5% agility of fleet and -7% enemy's critical strike damage | 117,576 | 06:00:00 |
2 | +10% agility of fleet and -15% enemy's critical strike damage | 136,122 | 08:02:32 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Structure Improvement
This technology will increase the base structure of ships.
Requirements: Ship Reinforcement Tech Level 2, Resilience Lv 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Fast Repair Tech
This technology allows ships to restore more structure at the beginning of each round, if there is a module equipped that restores Structure. Also, increases anti-aircraft modules' interception chance. Stackable with Commander skills.
Requirements: Ship Reinforcement Tech Lv 3, Structure Improvement Lv 2
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Modules Affected |
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Reaction Armor Improvement
This technology enables reaction armor to reduce damage and increase ship stability.
Requirements: Ship Structural Analysis Lv 5, Ship Reinforcement Tech Lv 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Modules Affected |
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Defense Improvement
This technology increases defense of ships and enables all armors (Nano, Neutralizing, Chrome, Regen and Light) to reduce damage.
Requirements: Ship Reinforcement Tech Level 2, Reaction Armor Improvement Lv 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Reflection Mastery
This technology enables reactivation of armor modules to reflect damage.
Requirements: Ship Reinforcement Tech Lv 3, Defense Improvement Lv 2
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Modules Affected |
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Stability Mastery
When the Daedalus Control System is activated by an attack, this level of proficiency provides a chance to increase ship stability by 100%, reduces damage taken from the attack by 40% and reduces the attacker's critical strike chance by 5%. Also reduces dispersion and piercing damage to the fleet's durability and increases chance to intercept airborne weapons.
Requirements: Structure Improvement Level 3, Fast Repair Tech Level 2, Defense Improvement Level 3, Reflection Mastery Level 2
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Modules Affected |
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Related Links
Science Research | |
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Construction | Logistics Construction Science |
Space Station | Planetary Defense Science |
Weapons Tech | Ballistics Science · Directional Science · Missile Science · Ship-based Science |
Ship Defense | Ship Defense Science |