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About the Tail GunnerEdit

The salient feature of the Tail Gunner is that it is somewhere between a Core ship and a Glass Cannon. It has slightly less defense than a Core ship but almost as much ATK as a Glass Cannon.

RequirementsEdit

A typical Tail Gunner design meets the following;

Recommended values
Shields 2500-3000+
Struct Hull default
MOV Fleet Battle speed (min)
ATK Weapons modules of the highest available ATK value

Where UsedEdit

This design is suitable mainly in the Tail position. It is an optimization mainly used in the Core-Shooter Formation and optional for the Head and Shoulders Formation.

ExamplesEdit

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