Technomancers | ||||||||||
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Skills: Null Field | ||||||||||
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This Commander is a combination of Reggie and Circe.
Skill[]
- Null Field
- While attacking or defending, there's a chance to prevent the enemy commander from using skills for the next round.
Affected by Accuracy and Dodge attributes.
Commander's Chance to Trigger Ability[]
Note: The initial chance is the chance to trigger their ability when the total number of the related stats is 0. As the related stats increase, the chance to trigger commander ability will increase too. Click on the link to see a list and explanation of all Commander's Chance to Trigger Abilities.
The table shows the chance based on 500, 1000, 1500 and 1800 related stats.
Name | Type | Initial Chance | Sum of Accuracy and Dodge | ||||||
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500 | 1000 | 1200 | 1500 | 1800 | |||||
(icon) | Technomancers | Divine | 15% | 20.48% | 39.3% | 50.6% | 71.61% | 97.49% |